
So it’s true: Feminists have started ruining video games with all their feminism. At least according to some dude called pullupjumper on MGTOWforums who recently wrote a post warning his fellow red pill dudebros about a little game called The Last of Us, which is not only filled with zombies but, get this, girls.
For anyone who plays video games as one of their hobbies, The Last of Us is a pretty fun game…. but…. The feminist messages were close to ruining a game I waited a year for… The game’s setting is in a zombie apocalyptic world and the basic story (no spoilers) is that this guy has to take a 14 year old girl across the country during the zombie apocalypse. Almost as soon as the story started, I knew pretty much every female character in the game (except for the main protagonists daughter) would be portrayed as a”bad ass” character. The message was clear, women are as strong as men… Even when they are only 14.
Also, there were some adult ladies in positions of authority!
During the game , the two main characters meet different survivor groups. Every group leader was a woman. The only group leader who was a man, was a bad guy. The main protagonist even said yes ma’am, no ma’am to these women.
CAN YOU IMAGINE.
Now before you all go, but isn’t this sort of complaining a little hypocritical, given that all these video game dudes got mad when that chick Anita Sarkeesian who isn’t even a real gamer because of boobies made those videos she totally stole all that money for because IT’S ONLY A GAME, LADY JEEZ DON’T RUIN EVERYTHING WITH YOUR STUPID GENDER ANALYSIS.
Well, no, it’s not totally hypocritical because, get this, the girls in The Last of Us are portrayed as being unnaturally strong and capable.
What was pretty funny though is that the 14 year old girl is able to fire a rifle THAT IS BIGGER THAN HER and fire it accurately.
This is a clear affront to the extreme naturalism and realism of a game about a ZOMBIE APOCALYPSE.
And clearly never before in video game history has any male character been portrayed as unnaturally strong or capable.

Oh but it gets worse:
On the other hand, (not funny) another boy who was about the 14 year old girls age, was portrayed as weak, could not fight, could not shoot a gun and was just made to seem very weak. The Fems cant even leave their “girl power” out of the games.
A male character who is helpless and in need of rescue?
OH NO!
SAVE ME PRINCESS PEACH!
Happily, pullupjumper has an idea for a way to confront this creeping feminism:
Maybe, if any of you are interested, a couple of us can get together and start making our own games after these games become unbearable. What do you guys think?
Grimlock is right there with him:
I’m currently going to school for media arts and animation and am considering starting a small indy animation/film studio with a couple of guys from class. I also happen to be getting pretty good at 3d modeling … and even though i want to start with animation and film video games are my end game.
I don’t think I’d ever put an obvious message into a game, since I find pushing your belief onto others through mediums like videogames more than a little cunty, but will my games be misogynist? You better fucking believe it. Misogyny The likes of which will make duke nukem blush. I won’t need to tell you guys when I break into the industry, you’ll know it from the sheer uproar it’ll cause.
Misogyny … in video games? Now there’s a novel idea!
—
Oh, by the way, for new and/or extremely literal readers, I would like to point out that this post contains
@LBT: I’ll add to that collection.
Final Fantasy VI arguably has a female lead in Terra/Tina – Square-Enix seems to think that she was the protagonist, anyway. And when the world ends halfway into the game, the first character out of the gate is Celes, another woman. As a bonus, both of them are among the better characters from a statistical gameplay standpoint.
Wild ARMs III also has a female lead in Virginia. Granted, she’s depicted as extremely cheesy and girly, but she’s also a bit of a badass with a penchant for running alone into dangerous situations because her male compatriots don’t feel like being heroic.
And those are RPGs, a genre with a notoriously poor history with female characters.
I actually made a list some time ago on my blog on the top sexist things that bother me in pop culture… Obviously YMMV on this, these are just what I, personally, find most and least disturbing. (I didn’t include when the heroine is raped by the hero and enjoys it, or where the villain is a straw feminist, merely because I think these two are, fortunately, not common any more, although you do come across them in older stuff now and again.)
1. When women are consistently portrayed as less intelligent, brave, moral etc than men.
1. (Number one is thus shared): Romanticizing sick abusive relationships, stalking, manipulation etc.
2. When action heroines have terribly impractical clothing merely in order to be sexy to the audience, and/or body types that would seriously hinder what they’re doing (like, someone does stuff that you need to be physically strong to do, but is super thin with hardly any muscle, or someone is supposed to be a top-trained athlete but have a body like Marilyn Monroe).
3. When a movie version of a comic book or book makes the female characters much less bad-ass than the original.
4. When a completely asexual woman who’s never orgasmed in her life meets her one true pen… LOVE and suddenly orgasms all over the place.
5. When it’s stressed that a female character doesn’t give a crap about how she looks, alternatively thinks she’s ugly, but is actually perfectly beautiful according to our society’s ideals. Gets extra stupid when an author tries to convey this in a story told from that characters POV.
6. When women sexually harassing men is supposed to be empowering and feminist.
7. When only men are allowed to be all brooding and profound, and women’s job is to be down-to-Earth and sensible and encourage the brooding men to get a grip on themselves.
8. When men who aren’t conventionally attractive are consistently paired up with women who are.
9. When all women are super thin while most men are chubby.
10. When there are loads of unmotivated female nakedness, and/or unmotivated “sexy” clothing (although it’s not impractical, impractical sexy clothing has already been covered in point 2).
11. More or less lack of female characters, when such lack isn’t motivated by the story (i e we’re not talking about “das boot” or something similar).
They’re all disturbing, but I’ve found that I have a way, way easier time putting up with 11 than with 1.
I love… LOVE that last quote in the post. It would be one thing if he was making games with “realistic” portrayals of women as a way to communicate his values or affect social change or, god forbid, just because narratives have themes like it or not. It’d come from STUPID values, but at least it would be an attempt to do something.
No, his motivation, as explicitly stated, is to just MAKE PEOPLE MAD. He is spending money and time training for a career that he INTENDS TO TROLL.
The internet has ruined us all.
I’m not sure how this guy specifically reacted to the feministfrequency series on video games, and I’m not going to make assumptions. But the sheer magnitude of the irony is still overwhelming. Video games are heavily biased towards a male audience, in general. The complaint in feministfrequency videos isn’t about a particular game, but about a trend in the gaming industry. So this guy picked out one game that has the roles reversed: the women are in charge, and the men are in backup roles (assuming he is not misrepresenting it, as I haven’t played the game yet). And he latches on to that as proof that feminism has taken over the industry?
I’m taking it this guy hasn’t played any other video games ever?
Also, have to agree with Dvärg about The Walking Dead. That show is so extremely sexist against both men and women. Actually, my friend was watching it with me and he got sick of the way the men in the series were depicted as violent, angry and overprotective douchebags.
Related re: women being unnaturally strong and capable:
For many years I was an avid rock climber, and I remember when Lynn Hill made the first free ascent of The Nose on El Capitan in the Yosemite Valley. In particular, I remember two things about her feat: first, that she did this ascent that everyone considered to be impossible, and second, the chorus of men’s voices screaming that she “cheated” because her fingers were small enough to jam a crack that none of the previous men had been able to. No matter what women do, real or imagined, there is always going to be a chorus of butthurt dudebros to stamp their feet and spit & scream, it seems.
Delurking just to add that The Last of Us is really excellent game. I haven’t actually played it, but I watched one of my housemates play through most of it because it was so so TENSE and really emotional in places. Seriously, it was like watching a movie sometimes. The writing is excellent and the transitions between game play and cut scenes are so smooth that sometimes I hardly noticed them.
ALSO POSSIBLY SOME SPOILERS.
And honestly, I have to wonder what game these guys played that found so filled with evil feminism! At its core, this story is still about rugged, bestubbled, typically masculine lone wolf type who develops a paternal attachment to a 14 year-old girl whom he must protect and save. In that sense, it’s pretty standard videogame fare. BUT, where it hives off slightly is that the 14 year-old girl isn’t actively useless – she’s portrayed as smart and capable and resilient and more than a match for this nightmare post-apocalyptic world, though ultimately she does end up needing to be saved. Also, you get some game time playing as her, which is really great, because female characters normally have zero agency in videogames of any genre.
ALSO, she is not portrayed as being as strong as a fully grown man. The differences in the gameplay are really great a logical – she moves faster than the male protagonist and it’s must easier to sneak past enemies when you’re playing as her, but she’s also slower and less accurate with the rifle and she dies MUCH more quickly in close-quarters combat. So I’d say they actually did a really great job of realistically simulating the physical differences between a fully grown man and a fourteen year-old girl.
These dudes seem to be pissed off that this game is not actively misogynistic. Which is just ridiclous. Most women gamers aren’t even asking for games specifically targeted at women, we just want games that don’t actively alienate and objectify us at every turn. But obviously, that’s is too much to ask.
I know, it’s MRAs, but could they really be any more out of touch with reality? If you’re in a shitty situation where you have to survive, and you can’t survive decently on your own, and what’s left of society hasn’t exactly prioritized helping others, you know what happens? YOU DIE. You do not get to be a character in a video game because you are dead long before it takes place. The survival-themed games/movies/whatever that have characters who are physically and mentally weak, who have next to no applicable skills other than being adorable comedic relief and have to rely on the charity of strangers to survive are the ones that are unrealistic. OF COURSE every woman in it is going to be strong and capable. They, like the vast majority of people in that sort of situation, have no other choice.
(As an aside, this is an amazing game. The beginning “tutorial” area made me bawl.)
RE: tedthefed
I think I now know how ‘The Haunted Vagina’ got written.
RE: Walking Dead
I really have no interest in watching/reading this. It’s just another zombie apocalypse. It’s been done. It’s been done A LOT. It’s become such a cliche, with little room for expansion, that I’m actually playing around with it in my own post-apocalyptic ‘verse where zombies are created by people believing in them, and unscrupulous assholes try and sow belief to create an infinite loop of escalating zombie attack, belief, and death, just to clear out land they want, or as a means of social control.
Because of these guys’ assholery, when I eventually play my copy of Dragon Age: Origins, I plan to play a female character. (Whether we go with Sneak’s desire to play as non-combative a character as possible, or just shove one of our fiction characters through the filter remains to be seen.)
I wonder what these guys said about Enslaved: Odyssey to the West
“Most realistic portrayal of marriage in video games”?
I blame the Harvest Moon games for teaching men that the best way to find true love is through a series of awkward gifts and dances.
RE: Sid
Honestly, I feel that IF such an apocalypse came to be, cooperation and helping others would be the only way any decent-sized gathering of people would get off the ground. I’ve always been rather annoyed when post-apocalyptic societies seem to be run entirely by long wolves. You gotta sleep sometime, Stubbledude!
oo, can I expand the list of games of capable female protagonists?
The old NES game The Guardian Legend features a heroic android who can turn into a spaceship and shoot lasers and, when human-shaped, is female-human-shaped.
Lammy from Um Jammer Lammy is one of the most endearing characters in all of video games: a socially anxious, two-dimensional lamb who becomes filled with confidence when playing her guitar.
Beyond Good and Evil has Jade, who is the result of when designers go out of their way to NOT be exploitatively sexual or stereotypical about their lady characters, and yet everyone who plays the game falls in love with her anyway.
Okami has Amaterasu, who is offhandedly mentioned to be female a couple of times, and otherwise makes no big deal about it. She’s pretty bad-ass, since she’s a wolf and the goddess of the sun.
And this is actually an ANTAGONIST, but the greatest female video game character of all time is from Metal Gear Solid 3: The Boss. Your (male) character runs into her several times throughout the game and every single time she kicks his ass (it’s the opposite of Leon and Ada in Resident Evil 4). And then, when you finally beat her, it’s because she let you, and her reasons were more noble than the noblest thing that’s ever happened.
Speaking of racism and The Walking Dead:
http://youtu.be/4xyhVO-SWfM
Can I get a shout-out for Commander Shepard? Seriously, there’s a lot to dislike about the love story handling and a lot of the other female characters, but I loved Jennifer Hale’s work in that series. And I loved how much it makes no difference to the various political/military types you work with — they praise you or chew your ass, and it has nothing to do with being a woman commander. Go Bioware!
No, teh wimmenz will totally appreciate their flawless tactics and their awesome hand-eye coordination (honed over endless hours of Call of Duty,😉 and fall all over themselves to secure a manly gamerdude of their very own. Then those wimmenz will be happy to stay safely back at the bunker washing clothes and making sammiches in the pushup bras and high heels their supermanly gamer dudes bring back for them as spoils from their daily combat!
Funny story. My housemate is a bit of a gun nut, and he's always happy to share his love of things that go bang with others who are interested. His team at work hired a new guy, a programmer fresh out of college who was deep into fp shooter games and wanted to be able to play with the real thing for a while, so housemate took Dave to the range with all the specific firearms he'd asked about, as well as a few smaller ones, just in case. At the range, Dave of course picked up the biggest handgun my housemate had brought (a .45) and took aim at the target. And we waited. And waited. Until finally he gave up. He didn't have the hand strength* to acutally pull the trigger (and after a few minutes, he didn't have the arm strength to keep holding it up). Ultimately, he wasn't able to fire any of the handguns, and only two of the long guns (and even then, teeny tiny little me had to rack the slide on the shotgun for him!).
LOL cool story bro
@Dvarg
OMG. I’d been avoiding it because I was afraid it’d ruin one of my favorite comic series, and now I’m really glad I did. There are definitely badass, capable women (as well as regular, scared-but-surviving women and men) in the comics.
There is also a ton of problematic shit, like dudes fighting over a woman, and one incident of rape-torture (another reason I haven’t watched the series). But it sounds like it’s at least better than the TV version.
Also:
This? This is brilliant. I love apocalyptic literature (see above, comment #1) but I’ve been consiously avoiding new zombie narratives because I just couldn’t see where anyone had anything new to bring to the table, but this is awesome! Are you self-publishing? Publishing online? I must read this!!!! (searches frantically for pleading puppy-dog eye emoticon)
RE: Bob Goblin
OH MY GOD. Thank you, that made me laugh out loud.
*potential triggers in this comment*
Probably one of the more “realistic” portrayals I’ve seen in a video game involves the main character’s responses in Amnesia: The Dark Descent. Granted, the monsters are not realistic, and the science in some parts is questionable, BUT his responses (fear, sweaty, shaking hands, teeth grinding/chattering, etc.) are realistic. People don’t have superhuman strength. He can’t fight, he can only run and hide and hope that his wits save him. And he gets anxiety and panic attacks. I’m not saying that people who can fight back, who are strong, who don’t panic, etc. don’t exist. Those people do. But they’re a minority.
I don’t understand this sudden need for what they perceive as “reality” in video games. In Skyrim, I played a fucking cat person. I don’t even-
And I’ve watched some of Sarkeesian’s videos and they are SO on point.
RE: gillyrosebee
Though I haven’t had the chance to make a story focusing on the ‘plague zombies’ (as they’re known–the local Haitians get pissy because, “Dammit, we did it first!”) you can get the feel of the place with the first couple installments of this serial, involving a a monster under the bed and sins-of-flesh demon (NSFW). I’m totally open for commissions right now too, so for $30, I could totally write you that ‘zombies as tool of social control’ story.
Ted beat me to it: Beyond Good and Evil is awesome and you should all play it.
There’s a game mechanic where you friggin’ take pictures of animals. I think the amoeba saltans is my favorite.
I was skeptical about the whole Doomsday Preppers phenomena from the first, but I decided to watch a couple of episodes. I was grumbling at the tv from the beginning, but I started throwing things during the episode where they started lecturing to the New England couple who had gotten together with their neighbors to develop a community garden and build a cider press and hold canning and preserving get together and reviving a host of craft and hand technologies (essentially turning their suburb into a more enlightened version of the small New England town). Why? They weren’t building enough reliance on themselves and going it alone, and they weren’t stockpiling enough weaponry.
I think that was the same episode where they featured the kid who was stealing from his mother to buy survivalist gear on the internet and planning ‘ops’ with a couple of other kids that took for granted they would run away from their families in case of emergency.
And that was the last time I turned on Nat Geo.
RE: stormster
Amnesia: the Dark Descent is awesome. Me and Sneak watched a Let’s Play for it PURELY as a lesson in horror design. Mental illness and trauma is one of my things, so I really enjoy it when people use it well.
My personal favorite immersion story for Amnesia was watching a friend’s partner play. At one point, his character was in a meat locker when suddenly AAAH MONSTER!
There’s nowhere to go! Nowhere to hide! And guy can’t even LOOK at the monster, or he’ll take damage. All he can do is crouch down between meat counters (in the dark, which also causes sanity damage) and hold still and pray the monster doesn’t notice him.
A random tweak in Amnesia is that the first-person camera never holds still, even when your character is at 100%. You can never see your character, but due to the camera quirk, he appeared to be rocking. (And crouched down, it was easy to imagine him in a fetal position as well.)
And the player was imitating the character! Without appearing to realize it, he was all curled up in his chair, rocking in rhythm with the character, and gibbering, “Don’t look at me, don’t look at me, don’t look at me!” (Which, let’s face it, is probably EXACTLY what the character would’ve been thinking.)
Brilliant immersion. Very well done.
RE: gillyrosebee
Yes! That’s exactly the kind of shit I’m talking about. There’s just this ASSUMPTION that an individual with BIG FUCKING GUNS will be the one to climb to the top. If anything, I feel it’s self-propagating: if people believe that violence and acting alone will do the job, that’s exactly what they’ll do! I mean, if we look at survival fringe societies, they can definitely be rough… but people band together, and do find ways to cooperate, for their own safety.
In my post-apocalypse ‘verse, it’s a good long while after the apocalypse, so things are relatively stable, just small and prone to supernatural attack. Still, even the most dangerous places tend to have a decent-sized cooperative settlement, because hey, you need DOCTORS. You need someone who knows something about fixing shit. You need someone to take care of livestock, or someone who knows how to keep a town running. You can’t ALL be uber-violent blood-drenched badasses.